Pac Maze
ROLE
Game Designer
Game Developer
DESCRIPTION
I created a modified version of Pac-Man using well-known principles, but I've always wanted to make a Pac-Man game using fresh mechanics and my own set of rules, everything I used in this situation came from what I learnt in Game Programming Course.
YEAR
2022
GENRE
Arcade / Maze
PLATFORM
PC
RESOURCES
I used the Chomp Man - 3D Game Kit & Tutorial from the Unity Asset Store for my Game Programming Maze Project with Dr. Ahmed Awwad (assetstore.unity.com/packages/templates/tutorials/chomp-man-3d-game-kit-tutorial-174982).
Using the materials, we study in class and C# for Unity, I programmed everything of the gameplay, mechanics, and AI here on my own.
Game Overview
The character is controlled by the user through an enclosed maze in the action maze chase video game Pac-Maze, and here I made him roll like a ball. The aim of the game is to consume every dot that has been placed within the maze while dodging Pac-pursuers, four different colored ghosts. The player succeeds when Pac-Man consumes all of the dots.
If Pac-Man is caught by a ghost, he will lose a life; the game ends when all lives are lost.
Walkthrough
Game Design
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
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Pac Man
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Ghosts
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Pac Man
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Ghosts
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Pac Man
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Ghosts
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Pac Man
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Ghosts
1.1 Characters
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Pac Man
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Ghosts
1.2 Items
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Dots: Pac Must Collect all the dots to win the game.
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Lighting Balls: Pac turns into power mode, allowing him to eat Ghosts, causing them to run.
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Non-Lighting Balls: Pac returns to normal mode, and the ghosts return to hunt him, but he cannot access it while in power mode.
1.3 Actions
Pac's location is changed when he enters the visual effects in the corner.
Diagrams
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
1.1 Characters
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Pac Man
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Ghosts
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Pac Man
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Ghosts
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Pac Man
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Ghosts
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Pac Man
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Ghosts
2.1 Pac Diagram

2.2 Ghost Diagram
